Showing 1 - 20 results of 567 for search '3D CHARACTER ANIMATION', query time: 3.82s Refine Results
  1. 1
    by Baran, Ilya, Popovic, Jovan
    Published 2015
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    Article
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    by Abdelhay, Khaled
    Published 2008
    ...3D character animation is a very challenging field as it requires understanding of two different...
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  4. 4
    by Pai, Nai-Yuan, 白乃遠
    Published 2009
    ...碩士 === 國立交通大學 === 應用藝術研究所 === 97 === 3D characters animation is an art needs a complete plan...
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  5. 5
    by Chen,Chun Lin, 陳俊霖
    Published 2009
    ... of the story and the overall style of animation, should focus on the role modelling of animated characters...
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  6. 6
    by YU-SIAN GAO, 高譽顯
    Published 2016
    ... games or movies animation of characters, it will use by the tool functions include special tools...
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  7. 7
    by Baran, Ilya, 1981-
    Published 2011
    ... significant manual effort. For skeletal animations, this involves rigging the character, by specifying how...
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    by Chun-chi Huang, 黃俊棋
    Published 2006
    ... from a markerless vision-based arm tracking system. Since 3D pose information derived from vision...
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  11. 11
    by Chang, Wei-chieh, 張瑋婕
    Published 2015
    ... technology, there are abundant choices of three-dimensional (3D) modeling and character animation...
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  12. 12
    by Mankyu Sung, Gyu Sang Choi
    Published 2017-08-01
    Subjects: ...3D crowd animation...
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    Article
  13. 13
    by Kennedy, J
    Published 2014
    Subjects: ...3D...
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  14. 14
  15. 15
    by Chiung-Fu Chen, 陳泂甫
    Published 2005
    ... time, withoutthe need to modify the 3D mesh geometry of the animation sequence. The artist can add...
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    ... devise an adaptive forward dynamics simulator to be compatible with the 3D animation software...
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  19. 19
    by Borodulina, A. (Anastasiia)
    Published 2019
    ... RGB video and then use it to animate a 3D character according to the movement of the person...
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    Dissertation
  20. 20
    by Tzu-Hsuan Chen, 陳姿瑄
    Published 2015
    .... The problem of a 3-D animation is how to make the movements more natural and realistic. According to Walt...
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